DEVLOG | February 12, 2026
Protocol finalization and two-client display
This was a research day: less about ceremony, more about tightening the shape of the thing until it behaved a little more like itself. 5 commits landed or were available locally. The center of gravity was protocol, joystick, server.
What moved
research moved through protocol excavation, finalize protocol and fix display + joystick issues, final tweaks post phase 2, start server phase, and spawned into hanger.
What I learned
The network side is slowly turning from a research map into an implementation contract. The important bit is keeping the protocol understandable enough that future gameplay work does not have to rediscover it.
Source trail
- research 39600fc: protocol excavation
- research 408266a: finalize protocol and fix display + joystick issues
- research 5fe4885: final tweaks post phase 2
- research c685344: start server phase
- research 16bee73: spawned into hanger
The research lane stays research, and the implementation lane stays implementation. This post is a narrative summary of local work, not a publication of raw originals.