View Readability

Aircraft presentation, spawn flow, and rendering performance moved together as one player-facing update.

Changes

  • Aligned engine and ground-contact cues with aircraft state so startup, ignition, and touchdown feedback feel less arbitrary.
  • Tied aircraft presentation more tightly to simulation orientation so motion, mesh pose, and player control agree on screen.
  • Adjusted sky, horizon, and terrain-depth presentation so distance cues read more clearly against the low-poly world.
  • Improved tracer and muzzle-flash feedback so gunfire is easier to follow without obscuring the target.
  • Adjusted camera and POV presentation so the horizon, sight picture, and aircraft attitude stay easier to read across views.

Fly it yourself

The Windows installer is unsigned (for now) and will warn on first launch