DEVLOG | April 28, 2026
Rivers and Hangars
Rendering performance and engine behavior moved together as one player-facing update.
Changes
- Improved terrain detail around rivers, strikes, and field edges so the world reads more consistently during low passes.
- Improved hangar presentation so airfields keep their shape and depth cues at distance.
- Recovered the engine power model so takeoff and climb behavior have a stronger foundation for later handling work.