Cockpit Sight

Rendering performance, cockpit readability, and control feel moved together as one player-facing update.

Changes

  • Stabilized hangar fill color so field structures hold a consistent shape instead of flickering against terrain.
  • Stabilized primary gun cadence so firing rhythm feels consistent instead of depending on uneven frame timing.
  • Adjusted cockpit presentation so useful combat information stays visible without turning the instrument panel into visual noise.
  • Improved computer-controlled pilots so hosted rounds keep more pressure in the sky, making quiet moments less likely when human turnout is light.
  • Adjusted sight presentation so aiming information is easier to trust without crowding the rest of the view.