DEVLOG | May 13, 2026
Bomb Service and Session Stability
Bomb handling, combat feedback, and ready-room flow moved together as one player-facing update.
Changes
- Added bomb impact decals so ground strikes leave a readable mark, making bombing results easier to understand after the pass.
- Clarified ready-room flow so side selection, map context, and returning from a round require fewer guesses.
- Improved spawn-field presentation so players can choose a field with better context and fewer crowded-start surprises.
- Improved connection health feedback so players get clearer signals when the live session is struggling instead of reading every hitch as flight handling.
- Improved frame pacing so motion feels steadier during combat, especially when the client is trying to keep up with busy airspace.
- Improved computer-controlled pilots so hosted rounds keep more pressure in the sky, making quiet moments less likely when human turnout is light.
- Adjusted bomb release behavior so ordnance follows a more believable path from the aircraft to the target.
- Aligned engine spool sequencing so ignition, throttle-up, and takeoff feedback happen in a believable order instead of feeling detached from aircraft state.