Cockpit Assists and Flight Readability

Focused on cockpit assists and field readability so flight state, aiming cues, and nearby aircraft are easier to trust.

Changes

  • Clamped the horizon band at the viewport edge so the sky and ground split stays visually stable instead of leaking odd edge artifacts.
  • Bound the lead-pip gun range so the aiming cue only appears when the shot context is useful, keeping the sight from promising impossible hits.
  • Extended and checked hangar visibility so airfields keep useful structure cues at distance without overloading the close combat view.
  • Adjusted cockpit presentation so useful combat information stays visible without turning the instrument panel into visual noise.
  • Tightened in-game chat and message presentation so composed text, sender identity, team prefixes, and side updates are clearer during a live round.
  • Hardened local-aircraft authority gaps so the player's own aircraft stays present and trustworthy while server reconciliation catches up.
  • Hid world aircraft trails where they added more clutter than information, keeping visual attention on contacts, tracers, and the cockpit sight picture.
  • Improved spawn flow so peer placement, cockpit spawn feedback, and squadron field rotation make furballs start with clearer context.

Fly it yourself

The Windows installer is unsigned (for now) and will warn on first launch