Cockpit Controls and Takeoff Flow: Redesign Controls Help Overlay

Smoothed the takeoff loop with clearer engine audio, trim behavior, and cockpit-control presentation.

Changes

  • Reworked engine audio so pitch, gain, loop behavior, and remote aircraft sound better match what the planes are doing around the player.
  • Tuned the flight envelope and trim behavior so takeoff, maneuvering, and heading-hold assistance feel more stable without hiding the aircraft state from the pilot.
  • Adjusted POV and cockpit camera presentation so transitions, clearance, overlays, and the forward sight picture stay readable in close combat.
  • Fixed combat event reporting so gun damage and kill attribution line up with what happened in the fight instead of confusing the final feedback.
  • Cleaned up HUD and controls-help behavior so assistance appears when useful without blocking the main view.