Devlog · July 19, 2026
Bot Rearm and Terrain Recovery
Tuned computer-controlled pilots around the full sortie loop: fight, break off, rearm, and recover from bad terrain energy.
Changes
- Sent depleted computer-controlled pilots back to land for field service when ammo or fuel runs out, keeping hosted opponents in the sortie loop instead of flying empty.
- Connected field service with bot landing rearm behavior, so landing at the right field restores the resources that let hosted pilots return to the fight.
- Retuned bot ammunition and ace firing windows so computer-controlled opponents can sustain pressure longer while still needing cleaner aim before taking shots.
- Committed out-of-ammo pilots to the nearest friendly field, so recovery decisions favor a believable route home instead of lingering in the fight with nothing to fire.
- Added energy-aware terrain escape after combat breaks, helping computer-controlled pilots recover from low, slow, terrain-adjacent states before resuming pursuit.
- Made terrain recovery build speed before climbing away, reducing stalls during escape maneuvers and making post-break recovery more dependable.