Devlog · August 8, 2026
Ready-room Handoff and Spawn Guidance
Tightened the path from side selection into a live aircraft, so the ready room hands players into spawn guidance with fewer stale states.
Changes
- Kept the lead pip through close-range merges, so the aiming cue holds onto a useful target instead of disappearing when the fight compresses.
- Moved ground contact onto force-based probe reactions, so wheels, damping, and terrain support push the aircraft through one clearer settling model.
- Let fatal aircraft keep tumbling and sliding briefly before becoming settled wrecks, so crashes read like physical aftermath instead of aircraft freezing in mid-failure.
- Allowed players to switch sides from the ready room before spawning, updating the authoritative side and default field together so team choice feels deliberate.
- Polished ready-room selectors so side and field navigation map cleanly to keyboard and controller directions while the panel shows the selected values more clearly.
- Fixed the spawn presence handoff so a confirmed spawn hides the ready-room overlay immediately, even if member and aircraft updates arrive out of order.
- Added a post-spawn guidance sequence that waits for the assigned aircraft, then points new pilots through ignition, throttle, map, and help prompts in order.